Guest: Eli Kurtz
Sea Shanty Game
In the meat of this show we discuss at length: Fantasy Folklore, Base Building and Faction Mechanics, being a labor junkie, Maps and Narrative Fight Scenes!
- Consolidated Concession lists.
- Skill Competency at even levels
- Remove Changing Jobs
- Roll push yourself into flex skill
- Change weights to have set dice bonus (based on most interesting to other players)
- Make 3rd Weight be about the violence you’ve just done/experienced.
“Think about the conversations you have online as a game design. Be intentional about the experience they are trying to create when they have those conversations.”
- Welcome to Warda
- Tri-Cube Tales
- Over the Garden Wall
- Forest Hymn and Picnic
- Medieval Demographics Made Easy
- Jade City by Fonda Lee
- The Wayfarer Trilogy
- A Horror Borealis